Showing posts with label concepts. Show all posts
Showing posts with label concepts. Show all posts

Tuesday, January 3, 2012

Concept roughs



These are some thumbs for the polycount Unearthly challenge 09 "end game". I had a pretty fun concept with a giant tower of tetris blocks as well but I seem to have lost the image. As with most ambitious projects I attempt outside of work, life got in the way again.